selcal/src/main.cpp

153 lines
4.9 KiB
C++

#include "synth.h"
#include "code.h"
#include <iostream>
#include <map>
#include <magic_enum.hpp>
#include "midi.h"
#include <argparse/argparse.hpp>
#include <log4cxx/logger.h>
#include <log4cxx/basicconfigurator.h>
#include <sstream>
#include <thread>
#include <chrono>
namespace {
// TODO JMT: Does fluidsynth define this itself?
constexpr int ALL_CHANNELS = -1;
constexpr double DEFAULT_TONE_DURATION = 1.0;
constexpr double DEFAULT_SILENCE_DURATION = 0.2;
static auto logger = log4cxx::Logger::getLogger("tone-generator");
/**
* The MIDI format only has a fixed number of notes it can play - 128 individual frequencies.
* The default tuning is an equal temperament around middle C, but that means that it is impossible
* to exactly play the the SELCAL tones. Worse again, using the nearest standard MIDI note available
* results in collisions for SELCAL tones.
* The way around this is to define a custom MIDI tuning. We're still limited to 128 frequencies,
* but we can make those frequencies anything we want.
*/
TuningFrequencies getSelcalFrequencies() {
TuningFrequencies tunings;
tunings.fill(0.0);
// As we only care about the SELCAL 32 tones, only tune those specific keys. We don't
// need to tune the full 128-key keyboard.
std::stringstream ss;
for (auto pair : SELCAL::KeyFrequencies) {
auto value = static_cast<int>(pair.first);
tunings[value] = pair.second;
ss << value << ":" << pair.second << ", ";
}
LOG4CXX_DEBUG(logger, "SELCAL freqs {" << ss.str() << "}");
return tunings;
}
} // anonymous
int main(int argc, char** argv) {
// Required to be up front before any logging occurs.
log4cxx::BasicConfigurator::configure();
double toneDuration = DEFAULT_TONE_DURATION;
double silenceDuration = DEFAULT_SILENCE_DURATION;
bool listInstruments = false;
argparse::ArgumentParser parser("tone-generator");
parser.add_argument("-d", "--duration")
.default_value(DEFAULT_TONE_DURATION)
.store_into(toneDuration)
.help("Duration of the tone for each group in the SELCAL code.");
parser.add_argument("-s", "--silence")
.default_value(DEFAULT_SILENCE_DURATION)
.store_into(silenceDuration)
.help("Duration of the silence between tone groups.");
parser.add_argument("--soundfont")
.nargs(argparse::nargs_pattern::any)
.help("Additional soundfont(s) to load into the synth. Accepts files in .sf2 format.");
parser.add_argument("--instrument")
.default_value("midi")
.help("The soundfont synth profile to use when generating tones.");
parser.add_argument("--list-instruments")
.flag()
.store_into(listInstruments)
.help("List available instrument profiles and exit.");
parser.add_argument("code")
.help("Selcal code in the format AB-CD.");
try {
parser.parse_args(argc, argv);
}
catch (const std::exception& err) {
std::cerr << err.what() << std::endl;
std::cerr << parser;
return 1;
}
// Handle fluidsynth log messages before touching anything else in the lib
redirect_fluid_logs();
Synth synth;
auto tuning = getSelcalFrequencies();
if (!synth.setTuning(tuning)) {
LOG4CXX_ERROR(logger, "Failed to set SELCAL tuning on synth");
return 1;
}
auto files = parser.get<std::vector<std::string>>("--soundfont");
for (auto file : files) {
LOG4CXX_INFO(logger, "Loading soundfont from " << file);
synth.loadSoundfont(file);
}
if (listInstruments) {
for (const Synth::Program& program : synth.getPrograms()) {
std::cout << program.name << ", ";
}
std::cout << std::endl;
return 0;
}
else {
for (const Synth::Program& program : synth.getPrograms()) {
if (program.name == parser.get("--instrument")) {
LOG4CXX_INFO(logger, "Loading program " << program.name);
synth.loadProgram(program);
break;
}
}
}
// TODO JMT: Hacky, find a better way to interact with the synth
fluid_synth_t* raw_synth = synth.getSynth();
SELCAL::Code code{parser.get<std::string>("code")};
for (auto& group : code.getGroups()) {
LOG4CXX_INFO(logger, "Playing MIDI " << static_cast<int>(group[0]) << " & " << static_cast<int>(group[1]));
fluid_synth_noteon(raw_synth, 0, static_cast<int>(group[0]), 80);
fluid_synth_noteon(raw_synth, 1, static_cast<int>(group[1]), 80);
std::this_thread::sleep_for(std::chrono::duration<double>(toneDuration));
// Silence between tone groups
fluid_synth_all_notes_off(raw_synth, ALL_CHANNELS);
std::this_thread::sleep_for(std::chrono::duration<double>(silenceDuration));
}
// Wait long enough for the full tone to play before tearing down.
using namespace std::chrono_literals;
//std::this_thread::sleep_for(500ms);
}